Alex Kidd in Miracle Land DX is actually the perfect example of why reviewing a remaster or remake can be tricky. You see, in some ways, the remake portion is separate from the game itself. You can have a crappy remake of an excellent game, and an excellent remake of a crappy game. And unfortunately, Alex Kidd in Miracle Land DX is very much the second one. On my extensive list of classic games I’d love to see remade, Alex Kidd ranks…well, it doesn’t rank. First released in Japan 1986 with hopes of Alex becoming Sega’s mascot the series was overtaken by the blue blur of Sonic the Hedgehog who would become a gaming icon. And while Alex did appear in several more games, he ultimately faded into the background. Why? Well, because he wasn’t all that compelling, but also because Alex Kidd in Miracle Land isn’t that good. Sorry.
Wolf's Gaming Blog
I always hate writing about myself, it's such a pain in the ass to know where I should start.
I'm twenty-six years young and love to play, as you may have already guessed. When WolfsGamingBlog.com started up it was simply because I found writing to be a good form of stress relief for when my Cystic Fibrosis was getting me down or simply because I had been having a bad week. When I started writing I never dreamed that people would actually read it, or that it would ever get this big. It's mind boggling.
My writing isn't the best, but through trial, error and the comments of readers I strive to improve it so I can provide fair reviews. My ultimate goal is to prove that not everyone in the gaming media are corrupt idiots intent on delivering false reviews.
Other than that I'm a fully qualified lifeguard and used to teach first-aid and life-saving skills to kids. What more is there to say? Hmmm, well I love music, reading and films. I'm a drummer, enjoy going swimming and tend to get distracted by shiny objects.
Is that a fifty-pence?
Ah, the humble purveyor of all things healing, helpful and harmful. There’s always a store in RPGs that carries mountains of things a hapless adventurer might find useful, from wheels of cheese to high-quality armour, magic gems and seemingly legendary weapons that they are willing to part with for a relatively small fee. These peddlers of wares are little more than set dressing for us adventurers, their entire existence ignored up until the point where we would like to buy 100 health potions that we will never actually use. But where do they get all their stock from? How the hell does someone who looks like they could barely afford some bread have a legendary sword of demon slaying? That’s where Moonlighter comes in.
A developer named Blue Box Game Studio is working on some sort of horror game that will be a PS5 exclusive. Unless you were paying attention you probably missed this announcement back in April. Even if you did catch the blog post and short reveal trailer you might not have thought much about it. But over the last week or two this little indie game has begun making waves. On Friday an app will be released for that will house an interactive reveal trailer. The game is currently codenamed Abandoned and the developer has hinted at the name starting with an S and ending with an L. And now the Internet has put on its tinfoil hats and begun putting together one hell of a theory: Abandoned is really a new Silent Hill game, and legendary troll Hideo Kojima is behind it all. So let’s delve into this murky and complex theory, shall we? Oh, and maybe grab some red string, a pot of coffee, a marker and a big, open space because this is going to get weird.
Ratchet & Clank: Rift Apart opens with a celebration of our two titular heroes, a parade thrown in their honour. As the duo make their way through parade floats that reference their prior adventures Ratchet points out that it has been years since they’ve even done anything vaguely heroic, so why are they being celebrated? And do they really still have it? Are they still capable of daring-do and heroic heroism? Of course, as per the unwritten rules of video games things quickly go wrong; Dr Nefarious arrives just in time to steal the Dimensionator which Crank was going to gift to his friend in the hopes of letting him find his lost people, and the very fabric of space and time begins to rip apart.
I’m back with the 11th episode of the shoddy Wolf’s Gaming Podcast and as you might expect this episode is all about E3 and the many games revealed there. As such, it’s the longest episode to date, clocking in at just a little under 50-minutes, which is probably the absolute limit of how long someone can listen to my voice without jumping in front of a moving truck.
There’s nothing quite like the classic mascot platformers, and of course the king of these is Mario, a legendary icon that is locked off unless you own a Nintendo console (or play the naff Mario runner mobile game.) But that doesn’t mean you can’t find some games that come close to capturing the Mario magic, which is exactly what I’m looking at today. New Super Lucky’s Tale is a platformer and love letter to games like Mario 64, Crash Bandicoot and Spyro, so if you’re looking for something breezy look no further.
Biomutant comes from a small team of just 20-people and has captured my interest every time it has been shown over the last four years or so. And how could it not? It’s an action-RPG about being a mutated mammal who knows martial arts, set in a luscious post-apocalyptic world where humans are long-gone and now it’s just weirdly mutated animals everywhere. I hope that if we ever die out as a species our planet gets taken over by some new, strange form of life that runs around in the ruins of our cities and spends ages making up strange-sounding words to describe our technology.
Look, I’m like 60% certain that I’m not a psychopath with a lust for extreme violence, but I also can’t die that something about brutal X-ray views of innards becoming outtards and spleens being exploded gives me a warm, tingly sensation. It’s for that reason that the manic action of the new Mortal Kombat games is so engaging to me, and it’s at least partially why this week I’m recommending to you Sniper Elite 4, a game that delivers glorious slot-motion shots of bullets obliterating testicles and intestines alike. But, y’know, the rest of the game is pretty good, too.
A new episode of the Wolf’s Gaming Podcast is live and filled with my rambling voice! Hurrah! This week I talk about a few different topics, including the joy of playing Mario Kart 8 on my new Switch, Sony seemingly retconning their comments regarding console generations, Crysis 2 […]
We all have regrets in life and one of mine is that I was far too harsh on Maneater when it came out last year, scoring it just two out of five while trying to explain that despite its various shortcomings it was also bloody good fun at times. Perhaps I was trying too hard to be a critic, a connoisseur of video games instead of someone just looking for a good time. So let’s set the record straight: Maneater isn’t an amazing game, especially when you look at it more critically, but it also a game about getting to play as a giant shark that munches humans, destroys boats and developers incredible mutations. If you know what you’re getting into, Maneater is a damn good time, and it’s the perfect fodder for Game Pass.